AI-Native Architecture Patterns 2026: Production Guide
Production AI architecture patterns for gateways, retrieval, evaluation, fallbacks, cost control, and ownership.
Patterns coverage in this archive spans 9 posts from Sep 2018 to Jul 2026 and deals with structural tradeoffs: coupling, failure boundaries, and long-term change cost. The strongest adjacent threads are architecture, ai, and go. Recurring title motifs include patterns, agent, go, and event.
Production AI architecture patterns for gateways, retrieval, evaluation, fallbacks, cost control, and ownership.
Multi-agent systems aren't magic. They're distributed systems with all the usual coordination headaches. Here are the four patterns I've seen work, and when each one falls apart.
Single-prompt agents break on real tasks. Plan-execute-replan, orchestrated specialists, structured memory, and explicit recovery -- in Go -- are what actually works.
How to get reliable JSON from LLMs in Go with schemas, validation, repair loops, and typed contracts.
Worker pools, fan-out/fan-in, pipelines, and the cancellation discipline that keeps Go services predictable under load.
The patterns that actually survive production across failure handling, consistency, messaging, coordination, and scaling.
Event sourcing is powerful but expensive to get wrong. Here's what actually works, with Go code, drawn from building event pipelines at the fintech startup.
Real patterns and antipatterns from running serverless at the fintech startup. Where Lambda shines, where it hurts, and how to tell the difference before it's too late.